Reviving dead things is easy now
What's next?

I recently came across this blogpost where someone ported their old Amiga game to the recent Godot Engine using *the thing*. Although I’m not nearly that ambitious, it did remind me of some old code I wrote 14 years ago. It was my own first finished project, and one where I was apparently smart enough to use version control. It was - of course - a game.

Building my 3D Tetris game was so much fun. I worked day and night for the thrill of it. Others who built Flash games can attest that they were peak stuff. Using the Adobe Flash IDE, you could combine code (ActionScript) with rich visuals and blend the two magically together. I even paid for the background tune - that’s how committed I was 😅. Publishing the game on Newgrounds (it still exists!) and seeing other people play and enjoy it was the icing on the cake.

newgrounds entry

Unfortunately, it didn’t end well for Flash, but then some smart people banged their heads together and created Ruffle, a Flash emulator, and the world rejoiced.

And then… one truly lousy prompt was all it took for Fable 5:

I have no idea where to start. Can this game be revived somehow? Maybe by porting it to a different platform or something similar? If possible, I’d like to have this to be playable within a browser (something I can host). What is feasable?

And boom: it downloaded Ruffle, ran some tests, tweaked things, opened Chrome, and I was greeted by the sweet tunes I hadn’t heard in 14 years…

One more prompt and two minutes later, it’s hosted on GitHub Pages. Accessible for everyone. Alive and kicking.

What would Doctor Frankenstein think of all this?


Last modified on 2026-09-03